Blackmagic URSA Cine Immersive workflow 03 / 05

Setup project, color management, etc.

Copy files to the file server

cd /tank/private/Mine/Photos\ \&\ Videos/VR180
mkdir 2026-05-08-polaris-bands
cd 2026-05-08-polaris-bands
mkdir raw
cd raw
sudo smbget -a --recursive --resume smb://192.168.1.8/A001

Set up the project in DaVinci Resolve

Project Settings:

Master Settings
    Timeline resolution: 8160 x 7200
    [x] Enable Apple Immersive workflow
    Timeline frame rate: 90
    Playback frame rate: 90
Color Management
    Color science: DaVinci YRGB
    Timeline color space: DaVinci WG/Intermediate
    Output color space: P3-D65 ST2084 1000 nits
    [x] HDR mastering is for 1000 nits

Still to write:

  • Timecode (with Tentacle Sync) — install the app on phone and press Sync.
  • Ambisonic / spatial audio — install the plug-in.
  • Denoising with Nice Video.
  • Outputting SDR at 60 FPS for Quest.
  • Drop the lift and set highlights to −70.

Import media

Import files into the Media Pool, preserving the file structure. Set Clip Attributes → Audio → Ambisonic.

Add media to the timeline

After creating the timeline, leave 2 full seconds of empty nothingness before the beginning. Apple Vision Pro starts playing the video while it deconstructs the user interface and fades out; those two seconds let it settle. Then fade in the first clip for 2 seconds.

Reference: PRONEWS article on the workflow.

Set up nodes for color management

Fairlight: set up busses for ambisonics, voiceovers, special effects, etc.


The following information comes from this excellent T2F video:

Color page nodes

  • Node 1: Color Space Transform — CST in. Input: Blackmagic Design Wide Gamut Gen 4 / 5 + Blackmagic Design Film Gen 5. Output: Use timeline.
  • Node 2: Color Space Transform — PQ. Input: Use timeline. Output: P3-D65, ST2084.
  • Node 3: Color Space Transform — 250 nits. P3-D65 / ST2084 in → out. Use Custom Max. Output = 250 nits.
  • Node 4: Color Space Transform — 108 nits. P3-D65 / ST2084 in → out. Use Custom Max. Output = 108 nits.

When color grading on a monitor, enable Node 3 and disable Node 4. When delivering to AVP, disable Node 3 and enable Node 4. While editing, adjust Adaptation per clip. Do color grading between Nodes 1 and 2.

Timeline-level (post-clip) HDR-to-SDR for Meta Quest

I want my videos viewable on Meta Quest as well as Apple Vision Pro, so I add a timeline-level node that converts HDR to SDR.

Node 1: Color Space Transform
        Input Color Space: P3-D65
        Input Gamma: ST2084
        Output Color Space: Rec.709
        Output Gamma: Gamma 2.4